Frequently Asked Questions
The RevZED Motorcycle Simulator started as a custom one-of creation with a bold vision: to become the first financially accessible, fully playable motorcycle simulator on the market. Designed for motorcycle enthusiasts and gamers alike, this innovative project aims to bring the thrill of racing to a wider audience at an attainable price point. Below, you'll find answers to common questions about the project and its exciting future.
RevZED Motorcycle Simulator FAQs
How much does it cost?
Pricing is still TBD. Several factors will influence the final cost:
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Volume: Larger production volumes mean bulk discounts on parts, which helps drive prices down.
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Location: Shipping costs, customs, taxes, and tariffs all vary by region.
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Features & Quality: We’re working to pack in as many features as possible while keeping the price competitive.
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Market Survey Results: A market survey was conducted to determine what potential customers are willing to pay for a motorcycle simulator. This data has guided us in setting a realistic target price that balances affordability and quality. While many factors can affect pricing, we are committed to doing our best to hit this target and deliver exceptional value.
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How do I buy this?
The RevZED Motorcycle Simulator is currently unavailable for consumer purchase, but we’re working hard to bring it to market. Turning a custom prototype into a commercial product involves many steps, and the first buying opportunity will be through a Kickstarter Campaign in the next few months.
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Like, Subscribe, and Follow us on social media for the latest news and announcements!
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How can I help or get involved?
Your support means everything to us! Here’s how you can help:
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Like, share, and comment on our posts.
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Provide feedback to help us improve the product.
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Follow and subscribe to our channels for updates.​
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Are you going to do a Kickstarter?
Yes! A Kickstarter campaign is planned in the coming months and will be the first opportunity to purchase the simulator. The funds raised will determine how far this project goes, whether it stays as a boutique custom product or evolves into a globally available retail product.
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Does it work with other games?
Absolutely! The simulator identifies as a USB controller and works with any motorcycle game—and even car games (if you’re feeling adventurous!).
Featured Motorcycle Games:
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MotoGP 24 (23,22,21, ...)
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Ride 5 (Ride 4)
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GP Bikes
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Rims Racing
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Isle of Mann TT
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Does it work with VR?
Yes, it does! However, native VR support for motorcycle games is currently very limited.
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GP Bikes is the only game currently with native VR support.
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Other titles, like Ride and MotoGP, can work using third-party programs like UEVR.
We’re hopeful that game developers will recognize the demand and add VR support in the future.​​​​​​​​​​​​​​​
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Be Honest, how does it compare to riding a real motorcycle?
The RevZED simulator strikes a balance between simulation and arcade-style gameplay, offering a customizable experience that users can finely tune to their preferences. While it’s challenging to replicate the full realism of riding a real motorcycle—due to the absence of gyroscopic and centrifugal forces—we’re continuously working to bridge that gap.
With future add-ons such as motion kits, force feedback, lean assist, and ongoing firmware improvements, we believe it’s entirely possible to deliver an enriched and immersive simulation experience that comes closer to the feel of a real motorcycle. That said, we are exceptionally pleased with how the base unit functions and are incredibly excited to be at the forefront of innovation in motorcycle simulation technology.
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Can you show me how to build this so I can build my own?
We’re planning a build series on YouTube to showcase everything that goes into creating the RevZED Simulator. This series will cater to DIY enthusiasts by highlighting the technical details and design process, making it easier for like-minded creators to learn and experiment.
We’re also considering offering parts of the project as open-source, allowing DIYers to build and customize their own simulators. Check out our RevZED YouTube Channel and subscribe for full-length content, updates, and announcements about potential open-source releases!
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Can I demo it somewhere?
Currently, only one unit exists, and it’s located in western Canada. However, we’re working on plans to bring the simulator to trade shows and public demo events soon. Stay tuned for updates!
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Are you looking for partnerships or investors?
Potentially, yes! The right partnership is key. Ideally, we’d collaborate with an established car simulator manufacturer looking to expand into the untapped motorcycle simulator market. As a sole designer, I have limited access to manufacturing, funding, and technology capabilities, so a partner with expertise in hardware, software, and manufacturing would be invaluable and would certainly improve the quality and lead time!
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Does it work on consoles?
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Officially: No, it’s PC-only.
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Unofficially: It can work with Xbox, but PS5 support is more complex.
USB licensing is a significant hurdle in launching this product, and console support may not be possible without proper licensing. The success of the Kickstarter campaign will heavily influence whether consoles can be officially supported.